package com.treeengine.game.math;

/**
 * 
 */
public class Rectangle {
    
	private final Vector2 lowerLeft;
    
	private float width, height;
    
    public Rectangle(float x, float y, float width, float height) {
        
    	lowerLeft = new Vector2(x,y);
        
        this.width = width;
        this.height = height;
    }

	public Vector2 getLowerLeft() {
		return lowerLeft;
	}

	public float getWidth() {
		return width;
	}

	public float getHeight() {
		return height;
	}
    
    
    
}
